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P.N.I.F Southbound

About

P.N.I.F Southobound is a racing game where you fight the clock as a rocket fueled penguin.

The Game was developed in Unity and my main responsibilities included the camera controller, loading and saving scores and VFX.

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Main Responsibilites

Since we decided early on that the game would have turning I started working on the player camera. I wanted to explore new techniques so I used unitys Cinemachine for the camera which was new to me. 

The resulting camera follows the player and adjusts depending on view angle and direction!

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Camera Controller

One of the most fun parts of P.N.I.F Southbound was racing your friends and comparing highscores. To make this as easy as possible I implemented a saving system, serializing the highscores to the disc. 

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Saving and loadig

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To make sliding through the desert as fun as possible I implemented multiple visuall effects including speed lines, FoV effects, Particle effects for sliding and boosting as well as vertex shaded moving cacti.

VFX

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